More exciting details are emerging on UFC Undisputed's gameplay, courtesy of www.videogamer.com:
And here are more details on Undisputed's grappling and controller setup:
THQ and Zuffa appear to be ramping up the previews and press releases for UFC Undisputed, as the release date quickly nears. Keep checking back here at UFC Game News for all the latest updates!
At first glance it looks a bit like a wrestling game, perhaps another title from that other THQ franchise, WWE. Then when you first start to play, there are certain similarities to boxing games like Fight Night and Prizefighter: your ability to aim punches and kicks at different height levels, and the importance of your most powerful attacks. Both of these comparisons hold some weight, but the longer you spend with Undisputed the more it feels like something new altogether - a fighting game where the upper hand can shift at a moment's notice.
In gameplay terms, these different victory conditions mean you might be taking a pummelling from your rival, but then suddenly deliver a kick to his head that sends him staggering back. Or perhaps you'll have an opponent pinned beneath you, but then he'll swiftly grab your fist and force you into a painful arm lock. A fight might be a long and drawn-out slug-fest, or it might end in seconds. It's all down to your skills, your tactics - and above all else, your ability to react.
And here are more details on Undisputed's grappling and controller setup:
In its simplest form, grappling might simply involve a standing clinch: one fighter grabs the other and hammers him from close-up, using the face buttons. Then you have takedowns, initiated via a combination of the left trigger and the right analogue stick: one fighter rushes an opponent and attempts to knock them to the floor in a risky manoeuvre that can easily backfire, if mistimed...There are many different positions you can wind up in, but in each there's an attacker and a defender. If you've got the upper hand, the idea is to use the right stick to quickly perform a transition - a move that shifts your opponent into a better position, so that you can bend back bits of him the wrong way (or do something else equally cheerful).
Transitions come in two flavours - minor and major - but both are performed through repeated actions on the right stick: either a quarter circle movement, or something more like a third-of-a-circle movement. The precise nature of where the movement starts and ends goes hand-in-hand with where your fighter starts on the screen, and where they'll move to: if you're kneeling over an opponent's chest, a quarter-circle from down to left will result in you shifting to one side and bending your opponent's arm. Your opponent may then try to break out of this move or reverse it with a different command, or they may panic and start mashing the pad (hey, it seems to work sometimes).
THQ and Zuffa appear to be ramping up the previews and press releases for UFC Undisputed, as the release date quickly nears. Keep checking back here at UFC Game News for all the latest updates!